Sega VR
I discovered an old
Sega Magazine (1993) that had a full two-page story on a product I've
never heard of before. The magazine mention all the “amazing”
features within the VR hardware. They even made announcement of four
games for the system add-on for the Genesis. Sega VR was another
attempt to extend the life of the Sega Genesis. The dream of VR was
never to be for Sega.
I thought it was
amusing that Sega had another product that failed to catch fire even
out the gate. The reason I say this is because it was never released
outside the prototype. Some people claimed the system actually
caused headaches. If it isn't Dubstep, causing headaches aren't the
best ways to win your consumers.
The
best part about the Sega VR is that it made you look like Geordi from
TNG, but other than that it looked silly.
From
Sega 16.com ((Dubbed
the Sega VR, the project consisted of a complex IDEO headset
which would allow the gamer almost total immersion in the game they
were playing. Its dual LCD screens were accompanied by stereo
headphones and the entire unit rested on a comfortable headband that
would fit the shape of the user's head. An adjustable elastomeric
band which ran lengthwise over the head helped minimize its weight
and reduce strain.
))
And,
it should be noted that Sega had their idea for VR way before the
sheer shitty Virtual Boy. For a while, everyone was on this VR kick.
I
found this promotional video to be amusing.
-Nice
loud shirt, presenter.
-“It's
like you got a movie living in your head”: Yeah, it is just like
that, sure.
-Fake
acting: I love the fake act-playing from the “actors”.
-
“It makes me feel like anything is possible”: Except releasing
the system.
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