Thursday, October 18, 2012

Super Mario 2 vs. Yume Kōjō: Doki Doki Panic


Super Mario 2 vs. Yume Kōjō: Doki Doki Panic

Super Mario 2: I remember playing this game back in the day and remembering how different the game was to the original game. You could smash creatures but throw them. I felt it was in the wrong direction. I just hated this game. I couldn't finish, but I have to give Nintendo credit for trying something completely different from the first game.
Come to find out, Mario 2 for North America was actually a repainted game called  Yume Kōjō: Doki Doki Panic. They replaced the main character with Mario characters. Nintendo thought the Japanese version was too hard for NA gamers.
As you can see, the game looks nearly identical to the NA Mario 2 game with the movie almost sounding the same. From the Wiki page, ((Yume Kōjō: Doki Doki Panic is a platforming game that follows a family of four, each with different abilities, on a quest to rescue kidnapped kids in a fantasy world. The title was a license cooperation between Nintendo and Fuji Television to promote the broadcaster's Yume Kōjō '87 event, which showcased several of their latest TV shows and other products at the time. The game features the mascots of the Yume Kōjō festival – a family consisting of siblings Imajin and Lina and their parents, Papa and Mama – as protagonists. The rest of the characters, including the main villain, Mamu, are creations by Nintendo for the game. Yume Kōjō: Doki Doki Panic takes place within a book with an Arabian setting. All four characters are playable, and the game is not fully completed until the player clears all levels with each protagonist. In the American version of Super Mario Bros. 2, Mario, Luigi, Princess Toadstool, and Toad were built on Imajin, Mama, Lina, and Papa's models, respectively, marking the first time that Mario and Luigi had noticeably different heights.[5]Because Tanabe's original prototype already contained Mario-like features, Yume Kōjō: Doki Doki Panic naturally features many elements from the Mario universe, such as Starmen, coin and jumping sound effects, POW blocks and warp zones. ))
This different version of Super Mario Brother 2 was a hit here, despite some outcry from fans, was released in Japan as Super Mario Brothers USA. We ended up getting the original version of Super Mario 2 in the form of Super Mario Bros.: The Lost Levels.





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