MGS3: Subsistence

While playing the MGS3: Subsistence game, I noticed a few differences from the original Snake Eater game.

~There is a slightly different Halo-jump from the one in SE.

~The radio ‘problem’ is now fixed. Before, whenever you used the radio, the background sound would skip or paused before the radio transmission. Now, it doesn’t.

~The location where you rescue Sokolov now has a completely different camera mode. The camera stays on Snake, closer than before.

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