Monday, November 26, 2012

Mass Effect 2


Mass Effect 2
Well, I just finished watching the Let’s Play of ME2 and I have to say I really enjoyed this story more so than part 1.  It is certainly more of a character-based story than the plot driven story in the first one. 
-Darker Characters:  The characters in this game are more edgy than in the first one.  They all have shades of gray.  Kasumi is a theft and Zaeed is completely a cold-blooded killer.  Thane Krios is an professional killer. 
-Shifting gears:  Instead of completing the story of the first game, they jump ahead two years with Shepard being dead and his ship being destroyed.  They take the story in a different direction with Shep working for a dark organization. 
-Paragon Ending (Perfect): The guy playing it in this Let’s Play was shockingly able to get a perfect ending to the game where everyone from your crew came out of the game living.   He actually made the correct choices and no one was killed.  I guess these characters will make cameo appearances in the third game.  I actually liked the Paragon Ending much better than the Renegade.  
 -Jack: I really like the character of Jack.  She’s always pissed off and ready to fight someone.  I like her because she isn’t a mass killer as say Zaeed.  
 -Samara was killed off and replaced with her daughter:  The guy that “Let’s Played” screwed up and let Samara get killed by her daughter.  Morinth will replace her mother as a crewmember.  Morinth will actually try to kill Shep if you let him make love to her.  You’re better off with Samara. 
-Dark Matter/energy:  They keep talking about dark energy/matter in the game.  This is interesting because this was going to be the original ending to Mass Effect 3.  Characters will keep mentioning something about these elements, but it is never paid off in part two.  It was revealed by a former writer of these series. The Reapers were supposed to stop the expansion of the Dark Energy around the universe. Do you remember all the mentions of stars losing power, and that was the dark energy subplot. It is interesting to see the elements from that concept spread around the second game.  The dropped storyline also gave a different meaning to the Reapers’ Human Reaper. 
-While I like the faster paced combat, the RPG elements are missed. 
-The Collectors are clearly another take on the Shadows physically from Babylon 5.  They really look like the aliens from that show.  They even have organic material connected to their technology.  There are a lot of connections to B5 and Star Trek throughout the series. 
-Michael Dorn as a Krogan!:  That’s just plain cool. 


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